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Jeff Eaton's avatar

As a long-time reader of your work (dating back to the earliest days of useit.com), I’m genuinely shocked that you’d write this piece, Jakob. It simultaneously diminishes the significant gains in accessibility that various hardware, software, and ux design advances have achieved; flatters the leadership of organizations that refused to invest in accessibility by suggesting they’ve “tried and failed” rather than “gestured and forgotten;” and ignores the significant (yet unproven) work that is necessary to achieve consistency and control over specific outcomes with generative AI. Individually they’re serious oversights, but together I’m left scratching my head.

Solving these problems with AI is *more* work, not less, than simply applying established a11y practices; it makes sense when the resulting systems can be applied at an industrial/enterprise scale, but still relies on the foundational work that large organizations have resisted for cost reasons.

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Josh Richman's avatar

This assumes the system has enough context to know the current state and capabilities of the user, all other applications and devices in use/conjunction with it, that there is only one user / not a social setting with diverse user needs. These are not trivial issues.

It also introduces complex problems of conventions and standards in UIs and interactions when every person has a completely custom interface how do we work with one another, further deceasing usability. In the same approach as focusing on usability rather than accessibility, doesn't Universal Design approach solve this problem? @Jakob, I'm genuinely curious how you would approach these implications.

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